ZIPs are extracted to a temporary directory in saves, bypassing the default frontend extraction. Choose the one corresponding to your RetroArch executable. Please be aware that there are 32-bits and 64-bits versions of the library.
To enable it you have to put the dynamic library called capsimg.dll (Windows) or capsimg.so (Linux, macOS) in RetroArch system or executable directory.Ĭompatible CAPSIMG libraries for Windows, macOS and Linux can be found at and Ĭompatible CAPSIMG libraries for Android can be found at IPF support is done through CAPSIMG library. For this reason, most commercial Amiga games cannot be stored in ADF files unaltered, but there is an alternative called Interchangeable Preservation Format (IPF) which was specifically designed for this purpose. Most full-price commercial Amiga games had some form of custom disk format and/or copy protection. External sound samples have to be copied from into a directory named uae_data or uae in RetroArch system directory. The core has embedded internal floppy drive samples.
These parameters control the output resolution of the core (default bolded): Name It is critical to use ROMs with the correct MD5! SystemĬD32 requires either separate ROMs (Kickstart + extended ROM) or the combined ROM: System The core has a somewhat compatible built-in AROS Kickstart, which is used as a fallback when the proper Kickstart is not found. The models require matching Kickstart ROMs in RetroArch system directory.Īmiga Forever and TOSEC filenames are also accepted. The following model presets are provided: Short
Schmidt (the original author and maintainer of UAE), Bernie Meyer (theĪuthor of the x86 JIT compiler), Toni Wilen (the current maintainer of
This port was based at start on PS3 version E-UAE 0.8.29-WIP4 release 8Į-UAE is based on the work of dozens of contributors including Bernd